[Abstract]
[Designing With MorphEngine]
(The Design Tool Used For Simulation)
(The Creative Phase)
(The Key-Phenotype Selection Phase)
(The Key-Variant Selection Phase)
(The Scaling Phase)
(The Environment-Testing Phase)
(The Environment-Correction Phase)
(The Hardware Consideration Phase)
(The Prototype Selection Phase)
[Prototyping]
[Back-Translation]
[Locomotion Pattern Transfer]
[Further Adaptation & Verification]
[Prototype Performance Analysis]
(The Simulation-Reality Gap: Environment)
(The Simulation-Reality Gap: Performance)
(Possible Improvements)
[Project & Design Method Evaluation]
(Project Progress Aspects: Definition of Quality & Success)
(Simulation Environment Problems)
(Unsolved ANN-Transfer Problems)
(Design Method Evaluation Aspects: Complexity & Inspiration)
(Design Method Evaluation Aspects: Engineering vs. Evolution)
(Evaluation Summary)
[Related Projects]
(The Golem Project)
(Modular Robots @ Xerox PARC)
(Modular Robots @ AI Lab Zürich)
[Suggestions & Visions]
(Simulation Environment: Improving Evolutionary Adaptation)
(Simulation Environment: Improving Evolutionary Convergence)
(Real-World ANN-Transfer For Rapid Prototyping)
(Increased Adaptability Through Learning Capabilities)
(Higher Modularity And Automated Production)
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